Defenders of Ardania
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| Defenders of Ardania | |
|---|---|
| Developer(s) | Most Wanted Entertainment |
| Publisher(s) | Deep Silver Paradox Interactive |
| Platform(s) | |
| Release | Windows, Xbox 360 iOS December 6, 2011 PlayStation 3
|
| Genre(s) | Tower defense, real-time strategy |
Defenders of Ardania is a hybrid tower defense and real-time strategy video game for Microsoft Windows, iOS, Xbox 360, and PlayStation 3. It was developed by Most Wanted Entertainment and published by Deep Silver and Paradox Interactive.[1]

Defenders of Ardania is a tower defense game that also has offensive real-time strategy elements. As with all tower defense games, the player must defend their home base by building several types of static tower units that fire at weak offensive units spawned by the opponent. In Defenders of Ardania, however, players must also spawn soldiers themselves. Like the opponent's soldiers, the player's soldiers move along a fixed path towards their opponent's base and cannot be directly maneuvered by the player. The game is won if units spawned by the player get past the opponent's towers and destroy the opponent's base before the opponent's units get past the player's towers and destroy the player's base.[2][3]
The game features a campaign mode with eighteen levels, pitting the player, controlling human, elven, and dwarven land and air units against a computer opponent controlling undead units.[4] There is also a multiplayer mode that supports up to four players, either in free for all or two versus two format.[4] In the multiplayer, players can choose from one of three factions to play as; the single player campaign's human faction, an animal-filled faction, or the undead faction.[1]
