Impire
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| Impire | |
|---|---|
| Developer | Cyanide Studios |
| Publisher | Paradox Interactive |
| Platform | Microsoft Windows |
| Release | February 14, 2013 |
| Genres | Strategy,[1] dungeon management |
Impire is a real-time strategy video game developed by Cyanide Studios and published by Paradox Interactive, and released for Microsoft Windows via Steam on February 14, 2013.[2][3][4]
Initial press reactions to Impire drew comparisons with Bullfrog Productions's Dungeon Keeper, a real-time strategy game released in 1997 that received widespread critical acclaim. Alongside Dungeon Keeper, Impire similarly grants the player command over a subterranean empire, with the ability to construct buildings, recruit monsters, and engage minions in combat.[5]
Setting
Within the fictional universe of Impire, the player assumes the persona of Baʿal-Abaddon, a primordial evil summoned from Tartarus and imprisoned in the physical form of a demonic imp, initially forced to serve the incompetent sorcerer Oscar van Fairweather. During the course of Impire, Baal-Abaddon escapes van Fairweather's control and attempts to reconstruct his ancient, nefarious empire under the continent of Ardania.[6]
Development
Shortly after announcing the project on July 26, 2012, Yves Bordeleau, the Studio Director of Cyanide Montreal indicated that Impire was in 'pre-pre-alpha' during his presentation to GameSpot staff. Throughout Bordeleau's demonstration, he frequently referenced the 'scenarios' in the single-player and co-operative campaign setting of Impire, suggesting that the structure of the game is predominantly mission-based.[7]