Doriath (video game)
From Wikipedia, the free encyclopedia
Virgin
Lee Braine[1]
Chris Haines
| Doriath | |
|---|---|
| Publishers | Rabbit Software Virgin |
| Designer | Dom Ashworth |
| Programmers | Ian Gray Lee Braine[1] |
| Artists | Richard Murray Chris Haines |
| Composer | Chris Cox[2] |
| Platform | Commodore 64 |
| Release |
|
| Genre | Action-adventure |
| Mode | Single-player |
Doriath is a side-view action-adventure[3] platform game released for the Commodore 64 in 1985.[4]
Gameplay
Doriath is a side-view action-adventure platform game set in the vast underground maze of Doriath, which the player explores in non-linear fashion by controlling the player character, a wizard. Basic movement (running and jumping) is handled with the joystick. Spells are used by holding down on the joystick and pressing the fire button. The ultimate goal of the game is to retrieve the Coronet; in order to do so, the player must find the eight pieces of the Riddlescroll of Wurslea, which, when assembled, will show the Coronet's location. In addition, the player has a wisdom meter which they must increase to 100% by acquiring various useful items hidden throughout the caverns. Many of these items will expand the player's abilities, particularly the amulets that teach the player spells. There are also dragons guarding some of the items that serve as rudimentary boss monsters and require specific spells to defeat. The player can also heal and protect themselves to various effect by drinking several types of potions (created from ingredients found in the labyrinth), as well as pick up various keys to get through different kinds of locked doors. The player selects items in their inventory with the F1 key, and uses them by pressing F7.