Draft:Cybershoes

Virtual reality locomotion device From Wikipedia, the free encyclopedia

Cybershoes is a consumer-oriented virtual reality (VR) locomotion device developed by the Vienna-based company Cybershoes GmbH. The system enables seated users to simulate walking or running in VR by sliding the Cybershoes across a carpet.[1][2]

  • Comment: Refbombing is present here. MightyRanger (talk) 18:25, 25 January 2026 (UTC)
  • Comment: In accordance with Wikipedia's Conflict of interest policy, I disclose that I have a conflict of interest regarding the subject of this article. Leo Fux (talk) 15:45, 27 September 2025 (UTC)


The system was first demonstrated publicly in 2017 and entered retail in 2019. Cybershoes GmbH ceased operations in 2025.[3][4]

Design and functionality

Hardware and setup. Cybershoes is attached to standard shoes and used while seated on a swivel chair. Directional movement is registered by sliding the low-friction soles over a short-pile carpet surface. The system connects via a USB receiver for PC VR headsets or wirelessly for standalone VR headsets.[2]

Software. The accompanying driver software maps shoe movements to standard locomotion controls such as thumbstick input. The software provides calibration options for stride length and orientation.[2]

History

Cybershoes was developed by Austrian inventor Michael Bieglmayer[5][6] as a smaller alternative to omnidirectional treadmills. Prototyping began in 2016.[7][8][9] Bieglmayer and Igor Mitrić co-founded Cybershoes GmbH in Vienna in 2018 and launched a crowdfunding campaign for the first production run.[10]

A later crowdfunding campaign in 2020 supported the development of a wireless version designed for Oculus/Meta Quest devices.[11]

Cybershoes was presented at technology and gaming events, including AWE (2017),[12] E3 (2018),[13] gamescom (2018–2019),[14][15] the Tokyo Game Show (2018–2019),[16][17][18] and the Consumer Electronics Show (2019–2020).[10][19][20]

In 2020 and 2021, the company organized gaming tournaments with VR content creators, first in Onward (August 29, 2020) and later in Contractors VR (May 29, 2021).[21]

Reception

Media reviews noted an increased sense of immersion when compared with standard controller-based locomotion.[13] Others mentioned that the device provided light physical workout and could reduce motion sickness for some users.[22]

Criticism focused on the limited positional tracking capabilities,[2] and inconsistent support across Oculus Quest and Meta Quest titles.[23]

In 2020, Cybershoes was recognized as a CES Innovation Awards Honoree.[24]

Other Applications

The company explored non-gaming applications, including virtual architectural walkthroughs[25] and a demonstration involving a user with multiple sclerosis, as shown in a company-produced video.[26]

References

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