Draft:Henry Stickmin

Series of point and click adventure games From Wikipedia, the free encyclopedia

Henry Stickmin is a series of point and click adventure games created by indie developer Marcus Bromander, also known as PuffballsUnited. These games were released on the animation hosting site Newgrounds using Adobe Flash. In 2020, the games were remastered and bundled as The Henry Stickmin Collection.

History

In December 16, 2007, Bromander released Crossing the Pit on Newgrounds. The game follows the same formula of the Henry Stickmin games, with it following a similar stick figure character who wants to cross a large pit. The player is given multiple objects that the character can use to get across. The game is however impossible as every option fails by malfunction.

In August 27, 2008, Bromander released Breaking the Bank, following another stick figure character, later revealed to be Henry, wanting to break in a bank. The player, similar to Crossing the Pit is given multiple options for Henry to use. Unlike Crossing the Pit, the game can be beaten by picking the "Disguise" option.

Escaping the Prison was released on April 11, 2010, taking place after Breaking the Bank. Unlike the previous games, Escaping the Prison has multiple pathways and multiple endings.[1][2][3]

Games

Release timeline
2008Breaking the Bank
2009
2010Escaping the Prison
2011Stealing the Diamond
2012
2013Infiltrating the Airship
2014
2015Fleeing the Complex
2016
2017
2018
2019
2020Completing the Mission

Breaking the Bank

The simplest and shortest of the games, released in 2008, shows Henry trying to break into a vault in the middle of a desert. The player is only given one selection of six choices, with all but one resulting in failure. The successful option sees Henry successfully getting inside but gets caught by security and is promptly arrested.

Escaping the Prison

Now locked up, Henry is delivered a package that contains various objects that he tries to use to break out. This game introduces the concept of different endings as while some objects lead to failure, some result in unique ways that Henry can escape, such as stealthily slipping away or being freed by his attorney.

Stealing the Diamond

Henry discovers a diamond being showcased in a museum, so he decides to break in and steal it to pay off his rent. The game now features many more options that branch off of each other, leading to over 100 fails and six endings.

Infiltrating the Airship

Henry has been forcefully recruited by the government after stealing the diamond and is tasked to stop the criminal organization, the Toppat Clan. He's dropped off and assisted by the government's pilot, Charles, as he navigates through the Toppats' airship. The initial four-way choice is the main source of the routes resulting in each ending, with only one branching off towards the end. Across the four endings, Henry either successfully steals information or turns in the Toppats' leader, defies the government and steals a ruby from the Toppats, or is offered to become the Toppats' leader, while there is also a fake ending where Henry steals a teddy bear by accident.[4]


The Toppats' airship would later be adapted into the game Among Us under the name "The Airship".[5]

Fleeing the Complex

Henry now finds himself locked up in The Wall, a large-scale maximum security prison run by its ruthless warden. Henry is able to successfully escape either through the help of a fellow inmate, Ellie Rose (although Henry can choose to abandon her), forcefully break out and presumed dead, or get help from either the Toppats or the government, however the former results in the previous Toppat leader dropping Henry to his death to seize control.

Completing the Mission

The latest entry in the series, Completing the Mission was released in 2020 as part of The Henry Stickmin Collection.[6][7][better source needed] It is locked until the player completes both Infiltrating the Airship and Fleeing the Complex. Unlike the other games, CtM's story is heavily reliant on those two games endings, as different combinations will result in a unique plot. The overall story is that the Toppat Clan is planning to launch an orbital space station to continue their crimes, while the government wants to halt the launch or destroy the station when its in space. Based on the previous games endings, Henry either helps the Toppat Clan successfully launch, helps the government to take them down, or exploit both sides for his own personal gain. Some combinations of endings are not able to be selected since their events would contradict, such as if Henry is helped by Charles to escape The Wall even if he previously disobeyed the government and sided with the Toppats.

The Henry Stickmin Collection

It is a collection of all of the previous games that have been polished, in addition to "Completing the Mission", the latest entry that is exclusive to the collection, it was released on August 8th, 2020.[8] Aside from including every entry, the collection includes some additional features, notably plushies, of which there are 13 in-game.[9]

Reception

Reception of the game was generally positive. According to the review aggregate website Metacritic, The Henry Stickmin Collection received many positive reviews.[10]

See also

References

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