Draft:The Henry Stickmin Collection

2020 video game From Wikipedia, the free encyclopedia

The Henry Stickmin Collection is a 2020 point-and-click choose-your-own adventure game developed by Marcus Bromander[a] and published by Innersloth LLC. Gameplay follows the player controls the decisions and actions of Henry Stickmin, or of other characters, all of whom are stick figures. The objective of each of its 6 parts is to complete Henry's goal, mission, or objective. If the player chooses an incorrect option, it will result in a fail, most of the time in slapstick humor, and a message from an unnamed person with ironic humor. Besides Henry, it also includes characters such as Ellie Rose, Charles Calvin, and more. It commonly includes references to media such as video games, movies, and internet memes.


Quick facts The Henry Stickmin Collection, Developer ...
The Henry Stickmin Collection
DeveloperMarcus Bromander
PublisherInnersloth LLC
DirectorMarcus Bromander
ProducerMarcus Bromander
DesignerMarcus Bromander
ProgrammerForest Willard
ArtistMarcus Bromander
WriterMarcus Bromander
ComposersMarcus Bromander, Tommy Robin
SeriesHenry Stickmin
EngineAdobe AIR
PlatformWindows
ReleaseAugust 7th, 2020
Genrespoint-and-click, humor
ModeSingle-player
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The Henry Stickmin Collection is a remaster of the previous 5 Henry Stickmin Adobe Flash games that Marcus Bromander had developed prior on the Newgrounds website, alongside a new episode called Completing the Mission. Developed in three years using Adobe AIR, The Henry Stickmin Collection was released for Windows through Steam on August 7, 2020.

The Henry Stickmin Collection received generally positive reviews from critics, with many reviewers praising it for the humor, nostalgia, design, branching paths, although some finding it having little replay value and unfair quick-time events. It was the subject of Let's Play videos on the video sharing platform YouTube in the early 2020s and gained a large fan following, especially because of the release of Among Us and earlier fan following.

Gameplay

The Henry Stickmin Collection is a point-and-click choose-your-own adventure game.[1] The observes Henry Stickmin, a stick man. It is split into six episodes; Breaking the Bank, Escaping the Prison, Stealing the Diamond, Infiltrating the Airship, Fleeing the Complex, and Completing the Mission. The player will make decisions for Henry or other characters that allows the story to progress, usually without Henry dying or failing the objective.[2]

The gameplay is usually split into two states, a cutscene showing anything that is happening, such as characters talking, or events occurring, followed by a decision screen, showing 2-8 options that the player can take. If the player chooses a correct option, it progresses and Henry continues on. If the player chooses an incorrect option, Henry usually meets a bad fate, ranging from getting arrested, killed, or caught. These options tend to include references to media such as video games, movies, and internet memes.[3][1][4]

Once the player makes it through the episode, the player is given an ending based on which branching path the player took in the episode. The endings the player obtains in episodes Infiltrating the Airship and Fleeing the Complex directly effect the plot in the final episode, Completing the Mission.

During the episodes, the player can obtain achievements from doing certain actions, clicking on some objects, or making certain decisions. Similarly, the if the player right-clicks nearly any character in each episode, the player will receive their bio, providing a short description and image of the character in the episode. If the player obtains all of the characters bios in an episode, they will receive an achievement for it.

Plot

The Henry Stickmin Collections begins with the prologue, Breaking the Bank, which then follows in chronological order to Escaping the Prison, Stealing the Diamond, Fleeing the Complex, and ending with Completing the Mission, where its plot depends on the player's decisions in Infiltrating the Airship and Fleeing the Complex.

Breaking the Bank

Henry Stickmin attempts to break into a vault located in an unnamed desert. Unlike other episodes, this episode only has one path, with the only correct option being the money bag. Henry hides in the money bag, and is collected by two staff members, and thrown inside the vault, but triggers the motion sensors upon getting out of the bag.

Escaping the Prison

After the events of Breaking the Bank, Henry is delivered a package that has a cake inside it, and uses it to escape. If the file is used, Henry uses it on his cell doors and avoids several guards, entering an air vent, and uses plungers to escape, earning the "Sneaky Escapist" ending. If instead the cellphone is used, Henry calls a lawyer, and uses the money bag as evidence to prove Henry is not guilty, earning the "Lawyered Up" ending. The last path is if the drill is used; Henry falls into a bathroom, and uses a crowbar to exit, but breaks through a vent, and runs away from guards, narrowly avoiding getting shot, and escapes, gaining the "Badass Bust Out" ending.

Stealing the Diamond

Henry watches a broadcast on the opening of an archeological exhibit featuring the Tunisian Diamond, and decides to steal it. If busting into the museum is chosen, Henry rides a scooter, ramming a guard into the entrance of the museum. Henry avoids security guards by grabbing a shield from the medieval section, crashing into the case for the Tunisian Diamond, and using a tow cable to escape. Henry is chased down by several police officers, and avoids getting shot. Henry is cornered at a cliff hang in the highway, and drops the Diamond to avoid being shot, earning the "Intruder on a Scooter" ending. If instead sneaking in is chosen, Henry approaches the side of the museum.

If going upward is chosen, Henry uses a teleporter to land on the roof and uses a penny as a distraction to pass by a guard. Henry uses a wire to drop down and take the Diamond, and escapes unnoticed, earning the "Unseen Burglar" ending. If going into the side of the museum is chosen instead, Henry uses a pickaxe to mine into the side of the building, getting blown up by a Creeper. Henry uses a plane from the World War 2 exhibit to take out two guards and uses a mushroom in the Retro room as an attempt to steal the Diamond. The Center for Chaos Containment is notified, and launches a humanoid probe into the museum, causing chaos. Henry escapes the museum without the diamond, but shortly after taking a break from running, the diamond lands in the grass next to him, earning the "Just Plain Epic" ending.

Infiltrating the Airship

Henry wakes up in a government helicopter and is briefed of the Toppat Clan, a criminal organization that the government is attempting to take down. Charles Calvin assists Henry in getting into the Toppat airship. If the earpiece is chosen to get inside, Henry drops on top of the airship, and uses a vacuum to avoid a watchman, subsequently using glue to cross the ceiling of a Toppat meeting. Henry jumps into a trash vent to avoid being spotted, and goes to the records room to obtain proof, taking a detour in an electrical vent, and exiting through the cargo bay. This causes his government to make several arrests to the Toppat clan, gaining the ending "Government Supported Private Investigator".

If instead the cannon ball is used, Henry launches into the cockpit of the airship, and the Right Hand Man holds Henry off, giving Reginald Copperbottom, the leader of the Toppat clan, time to escape. Henry avoids getting crushed by coal and blocked by doors, and eventually encounters the Right Hand Man again, with the choice of doing the battle in either a Final Fantasy style or in an Earthbound manner. Either way, Henry defeats the Right Hand Man and catches up to Reginald.

Reginald surrenders the Toppat clan, giving the choice to betray the government and become the new Toppat Clan leader, gaining the "Rapidly Promoted Executive" ending, or arresting Reginald, and being pardoned of his crimes, earning the "Relentless Bounty Hunter" ending. If at the start the grapple gun is used to get onto the airship, Henry enters the surveillance room when a member opens the door, and uses an airvent to leave. Noticing that the Toppat clan has a Ruby in their vault, Henry enters the vault and steals the Ruby. After triggering an alarm, the government realizes Henry has gone rogue, and attacks the Toppat airship. Henry uses a suit to destroy the propeller on one of the wings of the airship causing it to crash, and chaos to occur. Henry uses one of the agent's suits deployed by the CCC to escape, and let go by the chief of the government, gaining the "Pure Blooded Thief" ending.

Fleeing the Complex

Henry once again wakes up at a high security prison called The Wall, and is briefed by Dimitri Johannes Petrov, the Warden. Grigori takes Henry to wait for transfer to his cell. If Henry chooses to boost with assistance from an inmate called Ellie Rose, he gets the choice to take her with him or not. If he doesn't, Henry distracts guards through a storage room, and uses a balloon to go down an elevator shaft, and uses a vent to enter The Wall's docks. Henry uses a Tanuki powerup to fly across and use a Dinghy to escape, earning the "Ghost Inmate" ending.

If Henry brings Ellie along, they take down two guards in the storage room, accidentally cause an inmate outbreak, and knock out the Warden, escaping on a motorcycle, gaining the "Convict Allies" ending. If instead Henry charge tackles Grigori in the transfer room, Henry acrobatically avoids getting shot by a guard and uses a item box to escape to the surface. Henry uses a truck to escape, but flips over, and is given the choice to surrender or be pushed off the cliff in the van. Henry gets pushed off, but hangs onto the side of the cliff, barely surviving, earning the "Presumed Dead" ending.

If Henry waits for transfer to the start, he uses a laser pane to enter the floor below him and can call either the Toppat clan if the "Rapidly Promoted Executive" ending was achieved in Infiltrating the Airship, or call the government if the "Government Supported Private Investigator" or "Relentless Bounty Hunter" endings were previously gained. If Henry contacts the Toppat clan, Reginald takes the Toppat Airship to the cafeteria of The Wall, and sends Toppat members to break Henry out. Henry uses a scooter to reach the side of the airship, caught by Reginald, but after saying that he never wanted Henry as the leader and wanted it back, drops him, killing him, gaining the ending "The Betrayed". If Henry instead calls Charles, he then picks Henry up after Henry avoids The Wall members in the cafeteria, and on the helipad, earning the "International Rescue Operative" ending.

Completing the Mission

Unlike other episodes, the plot of Completing the Mission depends on the endings of Infiltrating the Airship and Fleeing the Complex.

Development and release

Marcus Bromander had developed several Henry Stickmin games on the Newgrounds website, and had gained a following from it. The next Henry Stickmin game was announced by Marcus Bromander on Newgrounds on November 22nd, 2016.[5] On January 4th the next year, Marcus revealed that it was going to be a collection of all the older Henry games with a new finale that will be "3 times larger than Fleeing the Complex", and was going to be released on Steam. It was also mentioned that Breaking the Bank was going to be redone.[6] Marcus gradually updated his audience on Twitter and other posts on Newgrounds. The Steam page was greenlit on July 5th, 2019,[7][8] and released on August 7th, 2020.

Marcus Bromander developed The Henry Stickmin Collection over the course of four years. Forest Willard, the original coder for the Henry Stickmin Adobe Flash games, returned to coding it. It was made with the Adobe AIR engine. Most of the audio was redone from the original flash games in order to avoid copyright infringement. The Henry Stickmin Collection was released for Windows via the Steam distribution platform on August 7, 2020.[9] On August 18, it was also released via Steam.[8]

Reception

Reception of The Henry Stickmin Collection was generally positive. According to the review aggregate website Metacritic, The Henry Stickmin Collection received many positive reviews.[11] Many fans considered The Henry Stickmin Collection to be an enjoyable, funny, nostalgic, and creative game.[12]

Legacy

The Henry Stickmin Collection was a success, especially thanks to Henry Stickmin's large following. It's popularity was also in part by Let's Play videos that were uploaded to the video-sharing platform YouTube by influencers Markiplier, Jacksepticeye, and 8-BitRyan.[citation needed] It was also made popular from the release of the 2018 video game Among Us, as it shared Innersloth as their publishers and was worked on by Marcus Bromander and use the same art style.[citation needed]

As The Henry Stickmin Collection was published by Innersloth, the same publishers of Among Us, cosmetics in Among Us were added in reference to it, and also had an entire map based on the Toppat Airship.[13][14] One of the fails in Fleeing the Complex is Distraction, colloquially known as the Distraction Dance, which gained popularity in the late 2010s, and was an emote in the 2017 video game Fortnite in a collaboration with Among Us.[15][16]

Notes

  1. Better known online as "PuffballsUnited".

References

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