Draft:Iceflake Studios

Finnish video game development studio From Wikipedia, the free encyclopedia

Iceflake Studios (registered as Iceflake Studios Oy) is a Finnish video game development studio that was founded in Tampere, Finland in 2007, and was acquired by Paradox Interactive in 2020. They have developed games for desktop, mobile, and console, as well as modifications to games. They are primarily known for developing Surviving the Aftermath, and taking over development of Cities: Skylines II in early 2026.

  • Comment: Coverage is routine and doesn't meet WP:CORPDEPTH. Already a redirect in the mainspace. CNMall41 (talk) 02:40, 6 March 2026 (UTC)

Company typeSubsidiary
IndustryVideo games
FoundedSeptember 7, 2007; 18 years ago (2007-09-07)
Founders
  • Lasse Liljedahl
  • Tapani Valkonen
Quick facts Company type, Industry ...
Iceflake Studios
Company typeSubsidiary
IndustryVideo games
FoundedSeptember 7, 2007; 18 years ago (2007-09-07)
Founders
  • Lasse Liljedahl
  • Tapani Valkonen
Headquarters
Tampere
,
Finland
ParentParadox Interactive (2020-)
Websitehttps://iceflake.com
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History

Iceflake Studios was co-founded by Lasse Liljedahl and Tapani Valkonen on September 7, 2007 in Tampere, Finland.[1][2] Prior to their founding, they developed a game modification for Battlefield 1942 called FinnWars [fi]. They initially developed small mobile games varying from golf and pool, to a puzzle game named Pirate Treasure, and a platforming game named Panzer Jumper.[3] Their first non-mobile game, Ice Lakes, was released on Steam in 2016.[4]

Surviving the Aftermath

Surviving the Aftermath was Iceflake Studios' first game to receive a metacritic score, receiving mixed reviews.[5] Paradox Interactive, the game's publisher, posted a teaser for the game on October 7, 2019. It was announced to be in early access on October 19, 2019 at PDXCON,[6] and was publicly released on November 16, 2021.[7] In March 2023 Paradox announced Rebirth, the third DLC expansion pack for Surviving the Aftermath.[8]

Paradox acquisition

On July 17, 2020, Paradox announced they would be acquiring Iceflake Studios, making it their ninth internal studio.[1][9]

Charlotta Nilsson, the COO of Paradox at the time, said "The collaborative efforts ... with Iceflake have given us all the confidence that this is a natural fit. Surviving the Aftermath fits the Paradox portfolio perfectly" within the announcement of the acquisition.[10]

Cities: Skylines II transfer

On November 17, 2025, Paradox announced they and Colossal Order, one of Paradox's other internal studios, would mutually "pursue independent paths".[11] As a result, development of Cities: Skylines II was moved to Iceflake at the beginning of 2026.[12][13]

The announcement disclosed that Iceflake would be responsible for the planned console releases, though Paradox did not announce a delay nor an anticipated release window.[14] Some speculate this separation was influenced by Cities: Skylines II's poor release, reception, and ongoing development issues with Colossal.[15]

Paradox's CEO at the time, Mattias Lilja, stated in the announcement they "...have deep respect for the Colossal Order team and we look forward to seeing where they go from here".[15]

Aftermath

On December 16, 2025, Iceflake posted a video introducing themselves and a behind the scenes of their planned developments.[16]

Games

List of games

More information Year, Title ...
YearTitlePlatform(s)
2012Epic Speed ProAndroid, Windows Phone
2012Panzer JumperWindows Phone
2013Pirate TreasureWindows Phone, Android, iOS
2013Premium PoolWindows Phone, Windows 8
2014Pirates Don't RunWindows 8, Android, iOS[17]
2014Premium MinigolfWindows Phone
2014Target HorizonAndroid
2016Ice LakesWindows, Mac, Linux
2017Race ArcadeWindows, Mac, Linux, Xbox,[18] PlayStation 4,[19] Nintendo Switch[20]
2017Premium Pool ArenaWindows, Mac, Linux, PlayStation 4, Xbox One, Nintendo Switch[21]
2021Surviving the AftermathWindows, Nintendo Switch, PlayStation 4, Xbox One
2026 Cities: Skylines II Windows
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[3]

References

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