Full Metal Jousting

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GenreReality
Directed byAdam Vetri
Presented byShane Adams
Country of originUnited States
Full Metal Jousting
GenreReality
Directed byAdam Vetri
Presented byShane Adams
Country of originUnited States
Original languageEnglish
No. of seasons1
No. of episodes10
Production
Executive producersCraig Piligian
Ralph Wikke
Mitch Rosa
ProducersJohnny Bell
Rita Doumar
Production locationJackson, Mississippi
Camera setupmultiple-camera setup
Running time44:22
Production companyPilgrim Films & Television
Original release
NetworkHistory Channel
ReleaseFebruary 12 (2012-02-12) 
April 15, 2012 (2012-04-15)

Full Metal Jousting is an American reality game show that debuted on the History Channel on February 12, 2012. The show featured 16 contestants, split into two teams of eight, competing in full-contact competitive jousting, a combat sport developed by host Shane Adams since the late 1990s. One by one, the contestants were eliminated tournament-style until only one remained. That contestant received a $100,000 grand prize.

Each episode featured full-contact jousts in which competitors charged each other on horseback and collided at around 30 miles per hour. Unlike choreographed jousting familiar to many from dinner theater entertainment, the show featured authentic competitive jousting. The season-long competition was structured as a single-elimination tournament.

Two competitors were chosen to take part in each joust, selecting horses from an available stable and having separate practice sessions ahead of time. They wore full plate armor, with an extra plate bolted to one shoulder that served as a scoring target, and were armed with wooden lances. Points were scored by hitting the target with the lance tip, striking hard enough to break the lance, and unhorsing the opponent. A joust could be won on points after eight complete charges ("passes"), or by knockout at any time if a competitor was unhorsed and could not remount and be ready to continue within two minutes. If a competitor withdrew or was disqualified for any reason, a previously defeated opponent was reinstated in their place. Competitors who became injured during a practice session were allowed to return to their teams once they had been medically cleared, if they chose to do so.

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