Michael Jordan in Flight
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| Michael Jordan in Flight | |
|---|---|
| Developer | Electronic Arts |
| Publisher | Electronic Arts |
| Producer | Jim Rushing |
| Designers | Michael Suarez Greg Zumwalt Michael Jordan |
| Composers | Krisjan Hatlelid Edwin Dolinski Alistair Hirst |
| Platform | MS-DOS |
| Release | 1993 |
| Genre | Sports (basketball) |
| Mode | Single-player |
Michael Jordan in Flight is a 1993 basketball video game for MS-DOS compatible operating systems developed by and published by Electronic Arts. The game is endorsed by Michael Jordan, but has no NBA licensed players or teams due to Jordan having opted out of the players association license.[1] It is one of the first sports video games to use a 3D game engine.[2]
The game features 3x3 basketball with a 3D, multi-angle camera. The player controls Michael Jordan and two teammates in exhibition or tournament matches against seven other teams. The player can control Jordan exclusively, or choose to play as the friendly player closest to the basketball.[3] The left mouse button is used to pass the basketball, while the right mouse button attempts a field goal. Four preset offensive plays are available to the player (low post cutter, high post cutter, give 'n' go, and backdoor screen) which can be selected using the number keys.[4]
Development
Electronic Arts adapted state-of-the-art commercial flight simulation technology to create the 3D digital basketball court. Full-sized animated player avatars were digitized directly from live action video footage of Jordan and college basketball players using chroma key technology.[5]