One Piece Bounty Rush
From Wikipedia, the free encyclopedia
| One Piece: Bounty Rush | |
|---|---|
| Developer | Sega |
| Publisher | Bandai Namco Entertainment[1] |
| Producer | Tsunehiro Shibata[2] |
| Series | One Piece |
| Engine | Unity |
| Platforms | Android, iOS,[3] Windows[4] |
| Release | March 29, 2018 (initial release)[5] January 31, 2019 (re-release) Windows September 25, 2024 |
| Genre | Action |
| Mode | Multiplayer |
One Piece Bounty Rush is a 2018 free-to-play action game developed by Sega and published by Bandai Namco Entertainment. based on the One Piece franchise. The game is played in real-time with four player teams in battle mode, in which the team that has the most treasure at the end wins. Every battle takes place within a location from the One Piece series.
The game is a collaboration between Bandai Namco Entertainment, developer Sega, One Piece author Eiichiro Oda, anime production studio Toei Animation, and the manga publisher Shueisha.[6]
It was initially released on March 29, 2018 for Android and iOS platforms and was taken offline on April 10, 2018 for long-term maintenance[7][8] and was later re-released with graphics and gameplay overhaul on January 31, 2019.[9][10]
One Piece Bounty Rush has a team of four players competing against another team of four players in real-time, with each battlefield being based on a location within the One Piece series.[1][11] The winner is whichever team has the most coins at the end of a battle. Players can enhance a character's level by collecting in-game items from either the story mode or a battlefield.[1]
Each team has to place their own flag on treasure to claim it. The three character types within a team are Runner, Attacker, or Defender. The runner grabs points, the attacker fights enemies, and the defender moves enemies out of the way. There are a variety of characters to choose from and each character has their own attacks.[3] The attacks include a basic combo and special skills. When using a basic combo, the player has to attack whatever character is closest. Every point from claiming treasure gives the player a small bonus after the battle.[12] When a basic combo is finished, the enemy is knocked down, but they have the ability to not be harmed while getting back up.[3]