Portals of Twilight

Tabletop role-playing game supplement From Wikipedia, the free encyclopedia

Portals of Twilight is a supplement for fantasy role-playing games published by Judges Guild in 1981.

PublisherJudges Guild
MediatypePrint
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Portals of Twilight
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GenreRole-playing game
PublisherJudges Guild
Media typePrint
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Contents

Portals of Twilight is a fantasy campaign setting supplement focusing on a world that characters can travel to using magical portals. The book describes 32 wilderness locations and a city, and provides game statistics for new monsters.[1]

Publication history

Portals of Twilight was written by Rudy Kraft, and was published by Judges Guild in 1981 as a 48-page book.[1]

TSR chose not to renew its Dungeons & Dragons license with Judges Guild when that license expired in September 1980. Judges Guild was able to keep their Advanced Dungeons & Dragons license for another year, allowing them to publish adventures like The Illhiedrin Book (1981), Zienteck (1981), Trial by Fire (1981), and Portals of Twilight (1981) before ending that line.[2]:201

Reception

Michael Stackpole reviewed Portals of Twilight in The Space Gamer No. 50.[3] The review states that "The real worth of a product is determined by how it sets the atmosphere for an adventure and what sort of characters will be met and dealt with in the adventure."[3] Stackpole continued: "In this work, Rudy Kraft does a fine job of setting up atmosphere and all that in the first ten pages. Then the rest of the 44-page booklet is used for charts and tables. No personalities or anything."[3]

References

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