Power Drift

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Developer(s)
Publisher(s)
Producer(s)Yu Suzuki
Power Drift
Japanese arcade flyer
Developer(s)
Publisher(s)
Director(s)Yu Suzuki[1]
Producer(s)Yu Suzuki
Designer(s)Yu Suzuki[2]
Composer(s)Hiroshi Kawaguchi
Platform(s)Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, Dreamcast, MS-DOS, MSX, PC Engine, Saturn, ZX Spectrum, Nintendo 3DS
Release
August 5, 1988
  • Arcade
    Amiga, C64, CPC, DOS, MSX, ST, ZX
    PC Engine
    • JP: April 13, 1990
    Saturn
Genre(s)Kart racing
Mode(s)Single-player
Arcade systemSega Y Board[7]

Power Drift (パワードリフト, Pawā Dorifuto) is a kart racing game released in arcades by Sega in 1988. More technologically advanced than Sega's earlier 2.5D racing games, like Hang-On (1985) and Out Run (1986), in Power Drift the entire world and track consist of sprites. The upgraded hardware of the Sega Y Board allows individual sprites and the background to be rotated—even while being scaled—making the visuals more dynamic.[7]

Designed and directed by Yu Suzuki, the game was a critical and commercial success upon release in arcades. It was subsequently ported to various home computers in Europe by Activision in 1989, followed by a PC Engine port published in Japan by Asmik Ace in 1990. It was not released on Sega consoles until the Sega Ages release for the Sega Saturn in 1998.

Arcade screenshot

The objective is to finish each race in third place or better in order to advance to the next stage.[8] Players have the option of continuing if they finish the race in fourth place or lower before the game is over, but the player's score will not increase upon continuing the game.

The tracks have a roller coaster feel to them, with many steep climbs and falls, as well as the ability to "fall" off higher levels.[9] To add to this feeling, the sit-down cabinet was built atop a raised hydraulic platform, and the machine would tilt and shake quite violently. Each circuit, labeled from "A" to "E" has a certain theme to it (for example, circuit A has cities, circuit B has deserts, circuit C has beaches, etc.) in a series of five tracks. There are also four laps for each course.

All the tracks on each course have names as well. Course A is Springfield Ovalshape, Foofy Hilltop, Snowhill Drive, Octopus Oval and Curry De Parl. Course B is Swingshot City, Phantom Riverbend, Octangular Ovalshape, Charlotte Beach and Highland Spheres. Course C is Bum Beach, Jason Bendyline, Nighthawk City, Zanussi Island and Wasteman Freefall. Course D is Mexico Colours, Oxygen Desert, Jamie Road, Monaco Da Farce and Blow Hairpin. Course E is Aisthorpe Springrose Valley, Patterson Nightcity, Lydia Rightaway, Bungalow Ridgeway and Karen Longway.

If players place first on all five tracks (which is indicated by all five gold trophies on the number of wins display behind the course letter), an "Extra Stage" is unlocked, where the assigned car is a vehicle from other Sega games. Courses A, C and E allow players to race with the F-14 Tomcat fighter jet from After Burner II in the Extra Stage, while courses B and D have an option to race the motorcycle from Super Hang-On. Players also can press the start button while in a race to see a rear view.

Ports

Power Drift was ported to the Amstrad CPC, Commodore 64, MSX, Amiga, Atari ST, MS-DOS and ZX Spectrum home computers by Activision and released in 1989. The home computer ports lack the tilting action seen in the original arcade version. A PC Engine version was developed by Copya Systems and published exclusively in Japan by Asmik Ace Entertainment on April 13, 1990.

A Sega Mega Drive version was planned but never released.[10] A 32X port was in development by Sega, but not published.[11] Dempa was working on a Sega CD conversion that also did not reach store shelves.[11]

Sega ported Power Drift to the Sega Saturn as part of the Sega Ages brand, releasing it in Japan only on February 26, 1998. It was also included on Yu Suzuki Game Works Vol. 1 for the Dreamcast on December 1, 2001.

Power Drift was also included as one of the seven games on the Nintendo 3DS collection Sega 3D Reprint Archives, which was released on April 26, 2016.

Reception

References

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