Radeon HD 8000 series

Family of GPUs by AMD From Wikipedia, the free encyclopedia

The Radeon HD 8000 series is a family of computer GPUs developed by AMD. AMD was initially rumored to release the family in the second quarter of 2013,[9][10][11] with the cards manufactured on a 28 nm process and making use of the improved Graphics Core Next architecture.[12] However the 8000 series turned out to be an OEM rebadge of the 7000 series (although Bonaire is a GCN 2.0 based chip, thus being of newer development).

Release dateQ2 2013
CodenameSouthern Islands
Sea Islands
Solar System
Richland
Kabini
Transistors
  • 292M (Cedar) 40 nm
  • 370M (Caicos) 40 nm
  • 950M (Oland) 28 nm
  • 1.500M (Cape Verde) 28 nm
  • 2.080M (Bonaire) 28 nm
  • 2.800M (Pitcairn) 28 nm
  • 4.313M (Tahiti) 28 nm
  • 2 x 4.313M (Malta) 28 nm
Quick facts Release date, Codename ...
AMD Radeon HD 8000 series (OEM)
AMD Radeon graphics logo
Release dateQ2 2013
CodenameSouthern Islands
Sea Islands
Solar System
Richland
Kabini
ArchitectureTeraScale 2
TeraScale 3
GCN 1st gen
GCN 2nd gen
Transistors
  • 292M (Cedar) 40 nm
  • 370M (Caicos) 40 nm
  • 950M (Oland) 28 nm
  • 1.500M (Cape Verde) 28 nm
  • 2.080M (Bonaire) 28 nm
  • 2.800M (Pitcairn) 28 nm
  • 4.313M (Tahiti) 28 nm
  • 2 x 4.313M (Malta) 28 nm
Cards
Entry-level8350
8450
8470
8490
8570
8670
8730
Mid-range8760
8770
High-end8870
8950
8970
Enthusiast8990
API support
Direct3D
OpenCLOpenCL 2.1 (GCN version)
OpenGLOpenGL 4.5[2][3][4][5][6] OpenGL 4.6 (GCN only, Windows 7+ and Adrenalin 18.4.1+, Linux) [7]
Vulkan
History
PredecessorRadeon HD 7000 series
SuccessorRadeon R5/R7/R9 200 series
Support status
Unsupported
Close

Architecture

The Radeon HD 7000 series was launched in 2011 and it marked AMD's shift from VLIW (TeraScale) to RISC/SIMD architecture (Graphics Core Next). The highend-mainstream cards were equipped with GCN-based chips while some of the mid-low end ones were just rebranded TeraScale-based cards. All of the GCN-based chips were made using the 28 nm process, becoming the first chips ever to be based on that technology. The GCN-based chips for desktop cards were codenamed as Southern Islands, while the mobile ones (again, only the GCN-based and not the rebranded ones) were codenamed as Solar System.

Multi-monitor support

The AMD Eyefinity-branded on-die display controllers were introduced in September 2009 alongside the Radeon HD 5000 series and have been present on all chips since then.[13]

Video acceleration

Both Unified Video Decoder (UVD) and Video Coding Engine (VCE) are present on all GCN-based chips (starting with the GCN 1.0 HD 7000 series). Both are fully supported by AMD Catalyst and by the free and open-source graphics device driver#ATI/AMD.

OpenCL (API)

OpenCL accelerates many scientific Software Packages against CPU up to factor 10 or 100 and more. OpenCL 1.0 to 1.2 are supported for all Chips with TeraScale and GCN Architecture. OpenCL 2.0 is supported with GCN 2nd Gen. or 1.2 and higher) [14] For OpenCL 2.1 and 2.2 only Driver Updates are necessary with OpenCL 2.0 conformant Cards.

Vulkan (API)

API Vulkan 1.0 is supported for all with GCN Architecture. Vulkan 1.1 (GCN 2nd Gen. or 1.2 and higher) will be supported with actual drivers in 2018 (here only HD 8770).[14][needs update] On newer drivers Vulkan 1.1 on Windows and Linux is supported on all GCN-architecture based GPUs. Vulkan 1.2 is available with Adrenalin 20.1 and Linux Mesa 20.0 for GCN 2nd Gen. or higher.

Chipset table

Desktop models

  • Graphics Core Next (GCN) supports the Mantle API and Vulkan API
  • OpenGL 4.5 support for TeraScale 2 with AMD Crimson Beta (driver version 15.30 or higher)
  • OpenGL 4.5 and Vulkan 1.0 support for GCN 1.0 and higher with AMD Crimson 16.3 or higher.[15][16]
  • Vulkan 1.1 support for GCN 1.0 and higher with AMD Adrenalin 18.3.3 or higher.[17]
More information Model (Codename), Launch ...
Model
(Codename)
Launch Architecture
(Fab)
Transistors
Die Size
Core Fillrate[a][b][c] Processing power[a][d]
(GFLOPS)
Memory[e] TDP (W) Bus interface
Config[f] Clock[a] (MHz) Texture (GT/s) Pixel (GP/s) Single Double Size (MiB) Bus type &
width (bit)
Clock (MHz) Band-
width (GB/s)
Idle
Max
Radeon
HD 8350
(Cedar)
January 8, 2013 TeraScale 2[g]
(40 nm)
292×106
59 mm2
80:8:4 400650 3.2
5.2
1.6
2.6
104 N/a 256
512
DDR2
DDR3
64-bit
400
800

6.4
12.8

6.4
19.1
PCIe 2.1 ×16
Radeon
HD 8450
(Caicos)
January 8, 2013 370×106
67 mm2
160:8:4 625 5.0 2.5 200 N/a 512 DDR3
64-bit
533 8.53 9
18
Radeon
HD 8470
(Caicos)
January 8, 2013 750 6.0 3.0 240 N/a 1024 GDDR5
64-bit
800 25.6 9
35
Radeon
HD 8490
(Caicos)
July 23, 2013 875 7.0 3.5 280 N/a 1024 DDR3L
GDDR5
64-bit
800
900

12.8
28.8

9
35
Radeon
HD 8570
(Oland)
January 8, 2013 GCN 1st gen
(28 nm)
950×106
77 mm2
384:24:8 730 19.2 6.4 560 35 2048 DDR3
GDDR5
128-bit
900
1150

28.8
72

12
66
PCIe 3.0 ×8
Radeon
HD 8670
(Oland)
January 8, 2013 1000 24 8 768 48 2048 GDDR5
128-bit
1150 72 16
86
Radeon
HD 8730
(Cape Verde LE)
September 5, 2013 1500×106
123 mm2
384:24:8 800 19.2 6.4 614.4 44.8 1024 GDDR5
128-bit
1125 72 10
47
PCIe 3.0 ×16
Radeon
HD 8760
(Cape Verde XT)
January 8, 2013 640:40:16 1000 40 16 1280 80 2048 GDDR5
128-bit
1125 72 16
80
PCIe 3.0 ×16
Radeon
HD 8770
(Bonaire XT)
September 2, 2013 GCN 2nd gen
(28 nm)
2080×106
160 mm2
896:56:16 1000 56.0 16.0 1792 128 2048 GDDR5
128-bit
1500 96 10
85
PCIe 3.0 ×16
Radeon
HD 8870
(Pitcairn XT)[18]
January 8, 2013 GCN 1st gen
(28 nm)
2800×106
212 mm2
1280:80:32 1000 80 32 2560 160 2048 GDDR5
256-bit
1200 153.6 15
150
PCIe 3.0 ×16
Radeon
HD 8950
(Tahiti Pro)
January 8, 2013 4313×106
352 mm2
1792:112:32 850
925
95.2
103.6
27.2
29.6
3046.4
3315.2
761.6
828.8
3072 GDDR5
384-bit
1250 240 15
225
PCIe 3.0 ×16
Radeon
HD 8970
(Tahiti XT2)
January 8, 2013 2048:128:32 1000
1050
128.0
134.4
32
33.6
4096
4301
1024
1075
3072 GDDR5
384-bit
1500 288 15
250
PCIe 3.0 ×16
Radeon
HD 8990
(Malta)
April 24, 2013 4313×106
2× 352 mm2
2× 2048:128:32 950
1000
2× 128 2× 32 7782
8192
1946
2048
2× 3072 GDDR5
384-bit
1500 2× 288 15
375
PCIe 3.0 ×16
Model
(Codename)
Launch Architecture
(Fab)
Transistors
Die Size
Config[f] Clock[a] (MHz) Texture (GT/s) Pixel (GP/s) Single Double Size (MiB) Bus type &
width (bit)
Clock (MHz) Band-
width (GB/s)
Idle
Max
Bus interface
Core Fillrate[a][b][c] Processing power[a][d]
(GFLOPS)
Memory[e] TDP (W)
Close
  1. Boost values (if available) are stated below the base value in italic.
  2. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with DDR memory.
  6. Lacks hardware video encoder

Mobile Models

More information Model (Codename), Launch ...
Model
(Codename)
Launch Architecture
(Fab)
Core Fillrate[a][b][c] Processing power[a][d]
(GFLOPS)
Memory[e] TDP (W)
Config[f] Clock[a] (MHz) Texture (GT/s) Pixel (GP/s) Size (GiB) Bus type &
width (bit)
Clock (MHz) Band-
width (GB/s)
Radeon
HD 8550M / 8630M
(Sun LE)
8 January 2013 GCN 1st gen
(28 nm)
384:24:8 650
700
15.6
16.8
5.2
5.6
537.6 1 DDR3
64
900 14.4 Unknown
Radeon
HD 8570M / 8650M
(Sun Pro)
8 January 2013 384:24:8 650
700
15.6
16.8
5.2
5.6
537.6 1 GDDR5
64
1125 36 Unknown
Radeon
HD 8670M
(Mars XT)
8 January 2013 384:24:8 775
825
18.6
19.8
6.2
6.6
633.6 1 DDR3
64
900 14.4 Unknown
Radeon
HD 8690M
(Sun XT)
8 January 2013 384:24:8 775
825
18.6
19.8
6.2
6.6
633.6 1 GDDR5
64
1125 36 Unknown
Radeon
HD 8730M
(Mars LE)
8 January 2013 384:24:8 650
700
15.6
16.8
5.2
5.6
537.6 2 DDR3
128
1000 32 Unknown
Radeon
HD 8750M
(Mars Pro)
8 January 2013 384:24:8 620775
670825
14.88
19.8
4.96
6.6
514.56
633.6
2 DDR3
GDDR5
128
1000 32
64

Unknown
Radeon
HD 8770M
(Mars XT)
8 January 2013 384:24:8 775
825
18.6
19.8
6.2
6.6
633.6 2 GDDR5
128
1125 72 Unknown
Radeon
HD 8790M
(Mars XTX)
8 January 2013 384:24:8 850
900
20.4
21.6
6.8
7.2
691.2 2 GDDR5
128
1125 72 Unknown
Radeon
HD 8830M
(Venus LE)
8 January 2013 640:40:16 575
625
23
25
9.2
10
800 2 DDR3
128
1000 32 Unknown
Radeon
HD 8850M
(Venus Pro)
8 January 2013 640:40:16 575725
625775
23
31
9.2
12.4
800
992
2 DDR3
GDDR5
128
1000
1125

32
72

Unknown
Radeon
HD 8870M
(Venus XT)
8 January 2013 640:40:16 725
775
29
31
11.6
12.4
992 2 DDR3
GDDR5
128
1000
1125

32
72

Unknown
Radeon
HD 8970M
(Neptune XT)
8 January 2013 1280:80:32 850
900
68
72
27.2
28.8
2304 2
4
GDDR5
256
1200 153.6 100
Close
  1. Boost values (if available) are stated below the base value in italic.
  2. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory.

Integrated Models

More information Model (Codename), Launch ...
Model
(Codename)
Launch Architecture
(Fab)
APU Core config[a] Clock rate Fillrate[b][c] Memory Processing Power[d]
(GFLOPS)
TDP
Core
(MHz)
Memory (MHz) Pixel
(GP/s)
Texture
(GT/s)
Bus type Bus width (bit) Single
(boost)
Double
(boost)
Radeon
HD 8370D
(Scrapper)
19 March 2013 TeraScale 3[e]
32 nm
A4-6300 128:8:4760System3.046.08DDR3128194.633Unknown
Radeon
HD 8470D
(Scrapper)
19 March 2013 A6-6400 192:12:4800System3.209.60DDR3128307.2YesUnknown
Radeon
HD 8570D
(Devastator)
19 March 2013 A8-6500
A8-6600K
256:16:8800
844
System6.4012.8DDR3128432.1YesUnknown
Radeon
HD 8670D
(Devastator)
19 March 2013 A10-6700
A10-6800K
384:24:8844System6.7520.3DDR3128648.2YesUnknown
Radeon
HD 8310G
TeraScale 3[e]
32 nm
A4-5145M 128:8:4424
(554)
SystemDDR3L128UnknownUnknown
Radeon
HD 8350G
19 March 2013 A4-5150M 128:8:4514
(720)
System2.064.11DDR3L128131.6 (184.3)32.9Unknown
Radeon
HD 8410G
(Scrapper)
May 2013 A6-5345M 192:24:4450
(600)
System1.8010.80DDR3L128172.8 (230.4)UnknownUnknown
Radeon
HD 8450G
(Scrapper)
23 May 2013 A6-535xM 192:12:4533
(720)
16002.1717.33DDR3L128204.7 (276.5)Unknown35W
Radeon
HD 8510G
(Scrapper)
May 2013 A8-5545M 384:48:8450
(554)
System3.6021.60DDR3L128351.9 (425.5)Unknown19W
Radeon
HD 8550G
Devastator
19 March 2013 A8-555xM 256:16:8515
(720)
System4.128.24DDR3L128263.7 (368.6)UnknownUnknown
Radeon
HD 8610G
Devastator
May 2013 A10-5745M 384:24:8533
(626)
SystemDDR3L128409.3 (489.8)UnknownUnknown
Radeon
HD 8650G
Devastator
19 March 2013 A10-575xM 384:24:8533
(720)
System4.2612.8DDR3L128409.3 (553.0)UnknownUnknown
Close
  1. Pixel fillrate is calculated as the number of ROPs multiplied by the base core clock speed.
  2. Texture fillrate is calculated as the number of TMUs multiplied by the base core clock speed.
  3. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  4. Lacks hardware video encoder

Radeon Feature Matrix

The following table shows features of AMD/ATI's GPUs (see also: List of AMD graphics processing units).

More information Name of GPU series, Wonder ...
Name of GPU series Wonder Mach 3D Rage Rage Pro Rage 128 R100 R200 R300 R400 R500 R600 RV670 R700 Evergreen Northern
Islands
Southern
Islands
Sea
Islands
Volcanic
Islands
Arctic
Islands
/Polaris
Vega Navi 1x Navi 2x Navi 3x Navi 4x
Released 1986 1991 Apr
1996
Mar
1997
Aug
1998
Apr
2000
Aug
2001
Sep
2002
May
2004
Oct
2005
May
2007
Nov
2007
Jun
2008
Sep
2009
Oct
2010
Dec
2010
Jan
2012
Sep
2013
Jun
2015
Jun 2016, Apr 2017, Aug 2019 Jun 2017, Feb 2019 Jul
2019
Nov
2020
Dec
2022
Feb
2025
Marketing Name Wonder Mach 3D
Rage
Rage
Pro
Rage
128
Radeon
7000
Radeon
8000
Radeon
9000
Radeon
X700/X800
Radeon
X1000
Radeon
HD 2000
Radeon
HD 3000
Radeon
HD 4000
Radeon
HD 5000
Radeon
HD 6000
Radeon
HD 7000
Radeon
200
Radeon
300
Radeon
400/500/600
Radeon
RX Vega, Radeon VII
Radeon
RX 5000
Radeon
RX 6000
Radeon
RX 7000
Radeon
RX 9000
AMD support Ended Current
Kind 2D 3D
Instruction set architecture Not publicly known TeraScale instruction set GCN instruction set RDNA instruction set
Microarchitecture Not publicly known GFX1 GFX2 TeraScale 1
(VLIW5)

(GFX3)
TeraScale 2
(VLIW5)

(GFX4)
TeraScale 2
(VLIW5)

up to 68xx
(GFX4)
TeraScale 3
(VLIW4)

in 69xx [19][20]
(GFX5)
GCN 1st
gen

(GFX6)
GCN 2nd
gen

(GFX7)
GCN 3rd
gen

(GFX8)
GCN 4th
gen

(GFX8)
GCN 5th
gen

(GFX9)
RDNA
(GFX10.1)
RDNA 2
(GFX10.3)
RDNA 3
(GFX11)
RDNA 4
(GFX12)
Type Fixed pipeline[a] Programmable pixel & vertex pipelines Unified shader model
Direct3D N/a 5.0 6.0 7.0 8.1 9.0
11 (9_2)
9.0b
11 (9_2)
9.0c
11 (9_3)
10.0
11 (10_0)
10.1
11 (10_1)
11 (11_0) 11 (11_1)
12 (11_1)
11 (12_0)
12 (12_0)
11 (12_1)
12 (12_1)
11 (12_1)
12 (12_2)
Shader model N/a 1.4 2.0+ 2.0b 3.0 4.0 4.1 5.0 5.1 5.1
6.5
6.7 6.8
OpenGL N/a 1.1 1.2 1.3 1.5[b][21] 3.3 4.5 (Windows), 4.6 (Linux Mesa 25.2+)[22] 4.6[23][c]
Vulkan N/a 1.1[c][d] 1.3[24][25][e] 1.4[26]
OpenCL N/a Close to Metal 1.1 (not supported by Mesa) 1.2+ (on Linux: 1.1+ (no Image support on Clover, with Rusticl) with Mesa, 1.2+ on GCN 1.Gen) 2.0+ (Adrenalin driver on Win 7+)
(on Linux ROCm, Mesa 1.2+ (no support in Clover, only Rusticl, Mesa, 2.0+ and 3.0 with AMD drivers or AMD ROCm), 5th gen: 2.2 win 10+ and Linux RocM 5.0+
2.2+ and 3.0 Windows 8.1+ and Linux ROCm 5.0+ (Mesa Rusticl 1.2+ and 3.0 (2.1+ and 2.2+))[27][28][29]
HSA / ROCm N/a Yes ?
Video decoding ASIC N/a Avivo/UVD UVD+ UVD 2 UVD 2.2 UVD 3 UVD 4 UVD 4.2 UVD 5.0 or 6.0 UVD 6.3 UVD 7 [30][f] VCN 2.0 [30][f] VCN 3.0 [31] VCN 4.0 VCN 5.0
Video encoding ASIC N/a VCE 1.0 VCE 2.0 VCE 3.0 or 3.1 VCE 3.4 VCE 4.0 [30][f]
Fluid Motion [g] No Yes No ?
Power saving ? PowerPlay PowerTune PowerTune & ZeroCore Power ?
TrueAudio N/a Via dedicated DSP Via shaders
FreeSync N/a 1
2
HDCP[h] N/a ? 1.4 2.2 2.3 [32]
PlayReady[h] N/a 3.0 No 3.0
Supported displays[i] 1–2 2 2–6 ? 4
Max. resolution ? 2–6 ×
2560×1600
2–6 ×
4096×2160 @ 30 Hz
2–6 ×
5120×2880 @ 60 Hz
3 ×
7680×4320 @ 60 Hz [33]

7680×4320 @ 60 Hz PowerColor
7680x4320

@165 Hz

7680x4320
/drm/radeon[j] Yes N/a
/drm/amdgpu[j] N/a Yes Kernel 6.19+ [34] Yes
Close
  1. The Radeon R100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders.
  2. R300, R400 and R500 based cards do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power of two (NPOT) textures.
  3. OpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.
  4. Vulkan support is theoretically possible but has not been implemented in a stable driver.
  5. Vulkan support in Linux relies on the AMDgpu kernel driver, the radeon driver does not support Vulkan.
  6. The UVD and VCE were replaced by the Video Core Next (VCN) ASIC in the Raven Ridge APU implementation of Vega.
  7. Video processing for video frame rate interpolation technique. In Windows it works as a DirectShow filter in your player. In Linux, there is no support on the part of drivers and / or community.
  8. To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
  9. More displays may be supported with native DisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.
  10. DRM (Direct Rendering Manager) is a component of the Linux kernel. AMDgpu is the Linux kernel module. Support in this table refers to the most current version.

See also

References

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