Top Gun (1987 video game)
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Kitt Bunko
Kujakusuma Akemi
Nekomanma Iku
Amadeus Mitchy
Howitzer E-DA
Katino Mu
| Top Gun | |
|---|---|
North American cover art | |
| Developer | Konami |
| Publisher | Konami |
| Designers | Bonobo Noriko Kitt Bunko Kujakusuma Akemi Nekomanma Iku Amadeus Mitchy |
| Programmers | Camry Yatchan Howitzer E-DA Katino Mu |
| Artists | Kenji Shimoide Naoki Sato Daibutsu Mari |
| Composers | Kiyohiro Sada Kauzi Muraoka Kouji Murata |
| Series | Top Gun |
| Platform | Nintendo Entertainment System |
| Release | |
| Genres | Shoot 'em up, combat flight simulation |
| Mode | Single-player |
| Arcade system | Nintendo VS. System |
Top Gun is a shoot 'em up combat flight simulation game based on the 1986 film of the same name. It was developed and published by Konami for the Nintendo Entertainment System.[1] It was released in North America in November 1987,[2] Japan in December 1987,[3] and then in Europe a year later.[4][5][6] It is an adaptation of VS. Top Gun, a 1987 Nintendo VS. System arcade game also by Konami.[7][8] As the second game to establish the Top Gun game series, it was followed by Top Gun: The Second Mission. It is known for its extremely high difficulty.

Top Gun is a first-person shoot 'em up combat flight simulation game[8][4][9] played from the perspective of an F-14 fighter pilot.[1] The game is based on the 1986 hit film Top Gun, and features four levels, with each requiring the player to fight off enemy MiGs. In the game's second level, the player must also destroy an enemy aircraft carrier. For the final two levels respectively, the player's target is an enemy fortress and a space shuttle on a launch pad (the last mission occurs at night). The player has three lives in the form of F-14 planes. The destruction of all three planes yields a game over screen with no continues.[1][8][4][10]
The player has unlimited machine gun ammunition and three different types of missile, each one with their own advantages. MiGs also have their own missiles, which the player must avoid or destroy. The player is presented with onscreen information such as altitude, air speed, a radar, and a fuel gauge. Once during each level, the player can call in a tanker plane to refuel the F-14 (refueling is optional in first level, but is required in the other three levels as the plane will not have enough fuel to last the entire level otherwise). Refueling is done in mid-air, and the player must align the F-14 with the fuel pump. After each level, the player must successfully land the F-14 on a U.S. aircraft carrier.[1][8][4][10]