Top Gun (1987 video game)

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PublisherKonami
DesignersBonobo Noriko
Kitt Bunko
Kujakusuma Akemi
Nekomanma Iku
Amadeus Mitchy
ProgrammersCamry Yatchan
Howitzer E-DA
Katino Mu
Top Gun
North American cover art
DeveloperKonami
PublisherKonami
DesignersBonobo Noriko
Kitt Bunko
Kujakusuma Akemi
Nekomanma Iku
Amadeus Mitchy
ProgrammersCamry Yatchan
Howitzer E-DA
Katino Mu
ArtistsKenji Shimoide
Naoki Sato
Daibutsu Mari
ComposersKiyohiro Sada
Kauzi Muraoka
Kouji Murata
SeriesTop Gun
PlatformNintendo Entertainment System
Release
  • NA: November 1987
  • JP: December 11, 1987
  • EU: 1988
GenresShoot 'em up, combat flight simulation
ModeSingle-player
Arcade systemNintendo VS. System

Top Gun is a shoot 'em up combat flight simulation game based on the 1986 film of the same name. It was developed and published by Konami for the Nintendo Entertainment System.[1] It was released in North America in November 1987,[2] Japan in December 1987,[3] and then in Europe a year later.[4][5][6] It is an adaptation of VS. Top Gun, a 1987 Nintendo VS. System arcade game also by Konami.[7][8] As the second game to establish the Top Gun game series, it was followed by Top Gun: The Second Mission. It is known for its extremely high difficulty.

Introductory animation of a jet

Top Gun is a first-person shoot 'em up combat flight simulation game[8][4][9] played from the perspective of an F-14 fighter pilot.[1] The game is based on the 1986 hit film Top Gun, and features four levels, with each requiring the player to fight off enemy MiGs. In the game's second level, the player must also destroy an enemy aircraft carrier. For the final two levels respectively, the player's target is an enemy fortress and a space shuttle on a launch pad (the last mission occurs at night). The player has three lives in the form of F-14 planes. The destruction of all three planes yields a game over screen with no continues.[1][8][4][10]

The player has unlimited machine gun ammunition and three different types of missile, each one with their own advantages. MiGs also have their own missiles, which the player must avoid or destroy. The player is presented with onscreen information such as altitude, air speed, a radar, and a fuel gauge. Once during each level, the player can call in a tanker plane to refuel the F-14 (refueling is optional in first level, but is required in the other three levels as the plane will not have enough fuel to last the entire level otherwise). Refueling is done in mid-air, and the player must align the F-14 with the fuel pump. After each level, the player must successfully land the F-14 on a U.S. aircraft carrier.[1][8][4][10]

Reception

References

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