Wizardry: Labyrinth of Lost Souls
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- JP: Acquire
- WW: Xseed Games
| Wizardry: Labyrinth of Lost Souls | |
|---|---|
| Developer(s) | Acquire |
| Publisher(s) |
|
| Series | Wizardry |
| Platform(s) | PlayStation 3, PlayStation Vita, iOS, Microsoft Windows |
| Release | PlayStation 3 iOS
January 15, 2020 |
| Genre(s) | RPG, Adventure |
Wizardry: Labyrinth of Lost Souls is a role-playing video game developed and published by Acquire for the PlayStation 3, PlayStation Vita, iOS, and Microsoft Windows. The game's Japanese title is Wizardry: Torawareshi Tamashī no Meikyū (ウィザードリィ 囚われし魂の迷宮, Wizādoryi Torawareshi Tamashī no Meikyū).[3] Although the Wizardry series was originally developed in the US by Sir-Tech, it has been kept alive in Japan by various developers.[3][4] The dungeon-crawling role-playing game franchise had not been seen in the West since 2001's duo of Wizardry 8 for Windows and Wizardry: Tale of the Forsaken Land for the PlayStation 2.[4]
Reception
| Aggregator | Score | ||
|---|---|---|---|
| iOS | PC | PS3 | |
| Metacritic | 62/100[5] | 61/100[6] | 57/100[7] |
| Publication | Score | ||
|---|---|---|---|
| iOS | PC | PS3 | |
| GamePro | N/A | N/A | |
| GameSpot | N/A | N/A | 7.5/10[9] |
| GamesRadar+ | N/A | N/A | |
| Gamezebo | N/A | N/A | |
| IGN | N/A | N/A | 5.5/10[1] |
| PlayStation Official Magazine – UK | N/A | N/A | 4/10[12] |
| Pocket Gamer | N/A | N/A | |
| PlayStation: The Official Magazine | N/A | N/A | 5/10[14] |
| RPGFan | 71/100[15] | 56/100[16] | N/A |
| Shacknews | N/A | 5/10[17] | N/A |
| TouchArcade | N/A | N/A | |
| 411Mania | N/A | N/A | 6.4/10[19] |
The game received "mixed" reviews on all platforms according to the review aggregation website Metacritic.[5][6][7] IGN criticized the PlayStation 3 version for making players put in large amounts of work and not rewarding them enough.[1] GameSpot criticized the same console version's old fashioned design and (erroneously) claimed it lacked an automap feature, but praised its challenging and addictive combat.[9] GamePro said, "Ultimately, 'Lost Souls' will reward masochists and scare off anyone intimidated by the slightest bit of a learning curve. There's a great challenge in store, but it doesn't pull any punches or make any apologies. Know that going in and don't say you weren't warned."[8]