Wizardry: Labyrinth of Lost Souls

From Wikipedia, the free encyclopedia

Publisher(s)
SeriesWizardry
Wizardry: Labyrinth of Lost Souls
Developer(s)Acquire
Publisher(s)
SeriesWizardry
Platform(s)PlayStation 3, PlayStation Vita, iOS, Microsoft Windows
ReleasePlayStation 3
  • JP: December 9, 2009 (PSN)
  • JP: January 27, 2011 (BD)
  • NA: June 1, 2011[1]
  • EU: December 7, 2011[2]
iOS
  • JP: July 29, 2011
  • WW: November 3, 2011
PlayStation Vita
  • JP: December 3, 2015
Windows
January 15, 2020
Genre(s)RPG, Adventure

Wizardry: Labyrinth of Lost Souls is a role-playing video game developed and published by Acquire for the PlayStation 3, PlayStation Vita, iOS, and Microsoft Windows. The game's Japanese title is Wizardry: Torawareshi Tamashī no Meikyū (ウィザードリィ 囚われし魂の迷宮, Wizādoryi Torawareshi Tamashī no Meikyū).[3] Although the Wizardry series was originally developed in the US by Sir-Tech, it has been kept alive in Japan by various developers.[3][4] The dungeon-crawling role-playing game franchise had not been seen in the West since 2001's duo of Wizardry 8 for Windows and Wizardry: Tale of the Forsaken Land for the PlayStation 2.[4]

Reception

The game received "mixed" reviews on all platforms according to the review aggregation website Metacritic.[5][6][7] IGN criticized the PlayStation 3 version for making players put in large amounts of work and not rewarding them enough.[1] GameSpot criticized the same console version's old fashioned design and (erroneously) claimed it lacked an automap feature, but praised its challenging and addictive combat.[9] GamePro said, "Ultimately, 'Lost Souls' will reward masochists and scare off anyone intimidated by the slightest bit of a learning curve. There's a great challenge in store, but it doesn't pull any punches or make any apologies. Know that going in and don't say you weren't warned."[8]

Windows version

References

Related Articles

Wikiwand AI