Alien Breed: Tower Assault
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East Point Software (MS-DOS)
| Alien Breed: Tower Assault | |
|---|---|
| Developer(s) | Team17 East Point Software (MS-DOS) |
| Publisher(s) | Team17 |
| Composer(s) | Allister Brimble |
| Platform(s) | Amiga 1200/Amiga 4000, Amiga CD32, MS-DOS |
| Release | 1994 |
| Genre(s) | Run and gun |
| Mode(s) | Single-player, multiplayer |
Alien Breed: Tower Assault is a run and gun video game released in 1994 by Team17 for the Amiga, MS-DOS and the Amiga CD32. It is the third in the Alien Breed franchise, and like the first two games in the series, it is a science fiction-themed, top-down shooter.
A deep space barracks receives a distress signal from a science facility on an otherwise uninhabited planet. With no idea what to expect, a small troop of soldiers are sent to search the planet for survivors and neutralize any threat.
Once the ships near the facility, however, automated security lasers begin attacking, picking the ships off one by one. Only two soldiers survive, crash-landing in the outer perimeter of the facility. The player takes control of the characters there as the game begins.
Gameplay
The game engine is a modified version of that used in Alien Breed II: The Horror Continues. One significant change is the inclusion of multiple exits for each level, making Alien Breed: Tower Assault much less linear than its predecessors—the blurb on the back of the box boasts more than 276 possible ways of completing the game.
Other improvements include Retreat Mode, which allows the player to shoot one's weapon and walk backwards at the same time, although at a slightly slower speed.