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Talk:AAA (video game industry)

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This entry confuses a lot of things

The Nintendo seal of quality was always intended to mean that each title had gone through a Quality Assurance (bug testing) process. I.e. the game wouldn't break or glitch out or crash midway through a level. Nowadays it's standard for every platform holder (sony, nintendo, etc.) to have a QA and platform standards process that first and third party developers have to go through each time in order to release a title. The seal of quality didn't necesserily say anything about the game's artistic or creative quality, its budget, or anything else -- just that Nintendo vetted games for technical bugs. The seal of quality is absolutely unrelated to the term "AAA game".

"AAA" is not a mark of quality given by any sort of organisation. It's a game industry buzzword used to denote "blockbuster" titles with huge multi-million budgets, typically publisher-backed, with wide audience reach, and cutting edge production values. Game industry executives might refer to something like Call of Duty as AAA (big team, big budget, big target audience, and high aims for its technical and visual effects) but wouldn't say so of, say, Minecraft (relatively smaller team, low-fi graphics, and while it was obviously hugely succesful it wasn't designed with blockbuster aspirations in mind from the start).

"For a title to remain AAA post-launch, it must be both commercially and critically successful." I don't know where this comes from. It's not true. Take Assassin's Creed Unity for instance: it was a critical failure, and it underperformed commercially, but it's still referred to as AAA due to its clear blockbuster ambitions.

Not to sound too harsh here (this entry seems to have been written by a well-meaning person), but I suggest scrapping this article and starting over.  Preceding unsigned comment added by 92.11.225.80 (talk) 23:15, 19 August 2015 (UTC)

Who grades these games?

Who on earth is responsible for assigning these "grades" to games? Is there some specific organisation? Is it still active? Who came up with the ratings and how are they made objective? They seem extremely subjective to me.  Preceding unsigned comment added by Jason021388 (talkcontribs) 08:09, 3 May 2014 (UTC)


This is indeed very subjective, but nonetheless part of gaming culture, the existence and usage of this unquantifiable scale is well registered, and although which games are deserving of the title is more a matter of perfoonal opinion, the common qualifying characteritics aren't. --187.64.176.142 (talk) 23:19, 20 May 2014 (UTC)

That said, who on earth thought Minecraft is anywhere near AAA? It's neither high-budget, long development, or large content (randomly generated maps don't count, or would tetris have large content?) --187.64.176.142 (talk) 23:19, 20 May 2014 (UTC)

Define "Acronym"

Find the person who wrote this and send him back to third grade. --63.88.62.157 (talk) 14:45, 15 May 2014 (UTC)

cla 114.37.229.56 (talk) 21:53, 1 January 2025 (UTC)

Examples

Usage

high scores

Requested move 23 March 2018

The Witcher

Retail prices

Among Us being AA generates inconsistency

Warhorse Studios AA?

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