Talk:Random dungeon
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Final Fantasy and Chrono Cross
Discussion of algorithms or methods for procedural terrain generation
Will this article eventually explain the methods that are used for the procedural generation of random dungeons? I think it would be better if the article explained which techniques were the most commonly employed (cellular automata, L-system fractals, etc.). Jarble (talk) 17:59, 27 December 2012 (UTC)
Contradicts Rogue-like page
According to https://en.wikipedia.org/wiki/Roguelike (look at "Concurrent variants"), the first rogue-like was https://en.wikipedia.org/wiki/Beneath_Apple_Manor. It's also a little weird that this page asserts that it's usually Action RPGs that feature random dungeons. There's a lot of random dungeons in turn-based RPGs as well.--Cowgod14 (talk) 02:02, 23 August 2023 (UTC)