Andromeda Conquest
From Wikipedia, the free encyclopedia
1982 video game
1982 video game
Publisher(s)Avalon Hill[1]
Programmer(s)Atari 8-bit
Paul F. Granchelli[2]
Paul F. Granchelli[2]
| Andromeda Conquest | |
|---|---|
| Developer(s) | Avalon Hill[1] |
| Publisher(s) | Avalon Hill[1] |
| Programmer(s) | Atari 8-bit Paul F. Granchelli[2] |
| Platform(s) | Apple II, Atari 8-bit, Commodore 64, Commodore PET, MS-DOS, TRS-80 |
| Release | |
| Genre(s) | Strategy[1] |
| Mode(s) | Single-player |
Andromeda Conquest is a strategy video game released for the Apple II, Atari 8-bit computers, Commodore PET, MS-DOS, and TRS-80 in 1982.[3] It influenced the 4X game genre.[4]
Brian J. Murphy of Creative Computing praised Andromeda Conquest for its playability and multi-player mode but criticized the solitaire game, describing it as "dull".[5] Computer Gaming World's Floyd Mathews praised the game as "relatively simple, but exciting".[6] However, in 1992, in its retrospective survey of science fiction games, the magazine gave the title two of five stars.[7]
References
- 1 2 3 4 GameFAQs
- ↑ "Andromeda Conquest". Atari Mania.
- ↑ "Andromeda Conquest TRS-80 manual". archive.org. 1982.
- ↑ History of Space Empire Games - The Early Years 1980-1992 Archived March 8, 2013, at the Wayback Machine
- ↑ Murphy, Brian J. (September 1983). "Andromeda Conquest". Creative Computing. 9 (9): 194–195.
- ↑ Mathews, Floyd (November–December 1982). "Andromeda Conquest". Computer Gaming World. Vol. 2, no. 7. pp. 34–35.
- ↑ Brooks, M. Evan (November 1992). "Strategy & Wargames: The Future (2000-....)". Computer Gaming World. p. 99. Retrieved 4 July 2014.
This strategy video game–related article is a stub. You can help Wikipedia by expanding it. |