Conflict 2500

1981 video game From Wikipedia, the free encyclopedia

Conflict 2500 is video game published by Avalon Hill in 1981 for the Apple II, Atari 8-bit computers, Commodore PET, and TRS-80.[1]

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Gameplay

Conflict 2500 is a game in which the player must use a band of warships to seek and destroy invading berserkers moving invisibly.[2]

Development

The game was designed by William David Volk.[1][3][4] Volk says that at the time he was a fan of the animated series Star Blazers and borrowed themes from the show for Conflict 2500.[5] Volk also explained that he had played the Startrek game and wanted a more complex version of that game.[6]

Reception

Jon Mishcon reviewed Conflict 2500 in The Space Gamer No. 45.[2] Mishcon commented that "Not great, but easily worth [the price]."[2]

References

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