Flight Commander 2

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Flight Commander 2 is a 1994 computer wargame developed by Big Time Software and published by Avalon Hill. It was designed by Charles Moylan.[1][2]

Flight Commander 2 is a computer wargame that simulates aerial warfare at the tactical level.[1]

Development

Flight Commander 2 was designed by Charles Moylan, later responsible for Combat Mission.[2] It is the sequel to Moylan's board wargame Flight Commander, which William R. Trotter of PC Gamer US wrote had "gained a small but fanatical following, even though it was too complicated to capture a large market."[1]

The game was released for Mac computers in November 1994.[3]

Reception

Flight Commander 2 sold fewer than 50,000 units globally. This was part of a trend for Avalon Hill games during the period; Terry Coleman of Computer Gaming World wrote in late 1998 that "no AH game in the past five years" had reached the mark.[4]

William R. Trotter of PC Gamer US gave Flight Commander 2 a positive review, calling it a "thoughtful, intelligent simulation, and one that really has no current competition."[1]

In 1996, Computer Gaming World's wargame columnist Terry Coleman named Flight Commander 2 his pick for the 15th-best computer wargame of all time.[5] In 2017, Tim Stone of Rock, Paper, Shotgun wrote that the game's "brilliant design still hastens heart rates and evaporates evenings more effectively than any other winged wargame I know."[2]

Legacy

References

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