Atlantean language

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Pronunciationdiɡ ɑdlɑntisɑɡ
CreatedbyMarc Okrand
Date1996–2001
Setting and usage2001 film Atlantis: The Lost Empire and related media
Atlantean
Dig Adlantisag
Dig Adlantisag
Pronunciationdiɡ ɑdlɑntisɑɡ
Created byMarc Okrand
Date1996–2001
Setting and usage2001 film Atlantis: The Lost Empire and related media
Purpose
Atlantean Script
Sources
Language codes
ISO 639-3None (mis)
GlottologNone
IETFart-x-atlantea

The Atlantean language is a constructed language created by Marc Okrand specially for the Walt Disney Feature Animation film Atlantis: The Lost Empire. The language was intended by the script-writers to be a possible mother language, and Okrand crafted it to include a vast Indo-European word stock with its very own grammar, which is at times described as highly agglutinative, inspired by Sumerian and North American Indigenous languages.

Linguist Marc Okrand was hired by Disney to create the Atlantean language.

The Atlantean language (Dig Adlantisag) is a historically constructed, artistic language put together by Marc Okrand for Disney's 2001 film Atlantis: The Lost Empire and associated media.[1] The Atlantean language is therefore based both on historic reconstructions as well as on the elaborate fantasy/science fiction of the Atlantis: The Lost Empire mythos. The fictional principles upon which the Atlantean language was created are: Atlantean is the “Tower of Babel language”, the “root dialect” from which all languages descended; it has existed without change since sometime before 100,000 B.C., in the First or Second Age of Atlantis until the present.

To accomplish this, Okrand looked for common characteristics from various world languages and was also heavily inspired by the Proto-Indo-European language. His main source of words (roots and stems) for the language is Proto-Indo-European,[1] but Okrand combines this with Biblical Hebrew, later Indo-European languages such as Latin and Greek, and a variety of other known or reconstructed ancient languages.[2][3][full citation needed][4]

Writing systems

Atlantean has its own script created expressly for the movie by John Emerson with the help of Marc Okrand, and inspired by ancient alphabetical scripts, most notably Semitic. There are, however, different kinds of transliteration into the Roman script.

Atlantean Script

The Atlantean script and numerals

There is no punctuation or capitalization in the native Atlantean Writing System. Okrand based this on ancient writing systems. The Atlantean Script is normally in boustrophedon, that is to say it is written left to right for the first line, right to left the second, and left to right again the third, to continue the pattern. This order was also suggested by Okrand, based on ancient writing systems, and it was accepted because, as he explained, "It's a back-and-forth movement, like water, so that worked."[1][5]

The Atlantean script includes more characters than are actually employed in the language itself. These letters being c, f, j, q, v, x, z, ch, or th, they were created so that Atlantean might be used as a simple cipher code in the media and for promotional purposes. They are all also based on diverse ancient characters, just like the rest of the alphabet.[1]

Roman Script

Apart from the native Atlantean script created for the film, the language can be transcribed using the Roman script. There are two versions for doing so:

  1. Standard Transcription,[6] how the language is transliterated by Marc Okrand himself.
  2. Reader's Script,[6][7] a Berlitz-style notation devised by Okrand, which he hoped would make the Atlantean easier to read for the actors.

Example sentence, broken down:

Nishentop

NEE-shen-toap

spirit-PL-VOC

Adlantisag,

AHD-luhn-tih-suhg,

Atlantis-GEN,

kelobtem

KEH-loab-tem

chamber-ACC

Gabrin

GAHB-rihn

2.PL.FAM-GEN

karoklimik

KAH-roak-lih-mihk

defile-PPERF-1.SG

bet

bet

for

gim

gihm

and

demottem

DEH-moat-tem

land-ACC

net

net

into

getunosentem

GEH-tuh-noh-sen-tem

intruder-PL-ACC

bernotlimik

behr-NOAT-lih-mihk

bring-PPERF-1.SG

bet

bet

for

kagib

KAH-gihb

1.SG-DAT

lewidyoh.

LEH-wihd-yoakh.

forgive-IMP-PL

Nishentop Adlantisag, kelobtem Gabrin karoklimik bet gim demottem net getunosentem bernotlimik bet kagib lewidyoh.

NEE-shen-toap AHD-luhn-tih-suhg, KEH-loab-tem GAHB-rihn KAH-roak-lih-mihk bet gihm DEH-moat-tem net GEH-tuh-noh-sen-tem behr-NOAT-lih-mihk bet KAH-gihb LEH-wihd-yoakh.

spirit-PL-VOC Atlantis-GEN, chamber-ACC 2.PL.FAM-GEN defile-PPERF-1.SG for and land-ACC into intruder-PL-ACC bring-PPERF-1.SG for 1.SG-DAT forgive-IMP-PL

"Spirits of Atlantis, forgive me for defiling your chamber and bringing intruders into the land."

The following is a table that shows the correspondences between the different modes of transcription and also provides the probable IPA values.[5][8][9]

Correspondences
Standard Transcription a b g d e u w h i y k l m n o p r s sh t
Reader's Script ah, uh b g d eh, e oo, u w kh ee, ih y k l m n oa, oh p r s sh t
IPA [ɑ, ə] [b] [g] [d] [e, ɛ] [u, ʊ] [w] [x] [i, ɪ] [j] [k] [l] [m] [n] [o, ɔ] [p] [r, ɾ] [s] [ʃ] [t]

Numerals

John Emerson, Marc Okrand, and the filmmakers also created numerals for 0–9. They are stacked horizontally, however, and hold place values of 1, 20, and 400. Their components are based on Mayan numerals and internally composed for the font (example above) like Roman numerals. If used according to the now-offline Official Website's directions, they are used, alternatively, like Arabic numerals.[1][6][10]

Cardinal numbers[11]
NumeralAtlanteanEnglish
1dinone
2duttwo
3seythree
4kutfour
5shafive
6luksix
7tosseven
8yaeight
9nitnine
10ehepten
20dut deheptwenty
30sey dehep[12]thirty
40kut dehepforty
50sha dehepfifty
60luk dehepsixty
70tos dehepseventy
80ya dehepeighty
90nit dehepninety

Numeral suffixes

Ordinals are formed adding the suffix -(d)lag: sey 'three', seydlag 'third'. The d is omitted if the root ends with an obstruent or nasal consonant: dut 'two', dutlag 'second'.[13] Fractions are formed with the suffix -(d)lop: kut 'four', kutlop 'quarter', sha 'five', shadlop 'fifth (part)'.[14] And finally, distributives are formed with the suffix noh: din 'one', dinnoh 'one at a time, one each'.[13]

Phonology

Grammar

In other media

Apart from its use in the Atlantis franchise, the Atlantean script is used to encode some English in the video game Disney Dreamlight Valley, mainly in the notes written in the diary of the valley's ruler (the player).[15]

See also

Notes

References

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