D.I.C.E. Award for Adventure Game of the Year
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| D.I.C.E. Award for Adventure Game of the Year | |
|---|---|
| Country | United States |
| Presented by | Academy of Interactive Arts & Sciences |
| First award | 1998 |
| Currently held by | Ghost of Yōtei |
| Website | interactive |
The D.I.C.E. Award for Adventure Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes titles in which "players are challenged with real-time action activities where timing, skill, and accuracy are necessary to succeed. Puzzle-solving, resource management and exploration often drive the quest oriented narrative rather than primarily combat mechanics".[1] All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category.[2] The award initially had separate awards for console games and computer games at the 1st Annual Interactive Achievement Awards in 1998, with the first winners being Final Fantasy VII for console and Blade Runner for computer. There have been numerous mergers and additions of adventure-related games throughout the early years of the awards ceremony. The current version was officially introduced at the 11th Annual Interactive Achievement Awards in 2008, which was awarded to Super Mario Galaxy.[1]
The award's most recent winner is Ghost of Yōtei, developed by Sucker Punch Productions and published by Sony Interactive Entertainment.
Initially the Interactive Achievement Awards had separate awards for Console Adventure Game of the Year and Computer Adventure Game of the Year.[3] The adventure category was merged with the Role-Playing category at the 2000 awards;[4][5] this was probably because the previous console adventure game winners also won the award for console role-playing, which were Final Fantasy VII in 1998[6][7] and The Legend of Zelda: Ocarina of Time in 1999.[8] In 2001, the awards for action games and adventure games were consolidated to Action/Adventure awards, recognizing titles in which players are challenged with real-time action activities and combat where possibly skill, accuracy and puzzle-solving are required.[9][10] A category for Console Platform Action/Adventure Game of the Year was also introduced in 2003.[11] Starting in 2006, genre specific awards would no longer have separate categories for console and computer games, resulting in only Action/Adventure Game of the Year award, which also included platform games going forward.[12] This would ultimately be separated into Action Game of the Year and Adventure Game of the Year in 2008.[13][1]
- Console Adventure Game of the Year (1998—1999)
- Computer Adventure Game of the Year (1998—1999)
- Console Adventure/Role-Playing Game of the Year (2000)
- Computer Adventure/Role-Playing Game of the Year (2000)
- Console Action/Adventure Game of the Year (2001—2005)
- Computer Action/Adventure Game of the Year (2001—2005)
- Console Platform Action/Adventure Game of the Year (2003—2005)
- Action/Adventure Game of the Year (2006—2007)
- Adventure Game of the Year (2008—present)
Winners and nominees
1990s
| Indicates the winner |