D.I.C.E. Award for Outstanding Achievement in Game Direction
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| D.I.C.E. Award for Outstanding Achievement in Game Direction | |
|---|---|
| Country | United States |
| Presented by | Academy of Interactive Arts & Sciences |
| First award | 2009 |
| Currently held by | Clair Obscur: Expedition 33 |
| Website | www |
The D.I.C.E. Award for Outstanding Achievement in Game Direction is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This recognizes "the individual or small group of individuals who are responsible for directing and driving an interactive game and its team through a combination of skills that include vision, management execution, and game design to create a cohesive experience. This award recognizes the role of the creative director and game director - in guiding all elements of a title and shaping the final outcome of a game".[1] Creative/technical Academy members with expertise as a game designer or producer are qualified to vote for this award.[2]
The award's most recent winner is Clair Obscur: Expedition 33, developed by Sandfall Interactive and published by Kepler Interactive.
Since the award for Outstanding Achievement in Game Direction was first offered at the 12th Annual Interactive Achievement Awards, most of the finalists for Game Direction were also finalists for Game of the Year. In addition, most award winners for Game Direction would also win Game of the Year. The winners for Game Direction that did not win Game of the Year were:
The only winners for Game of the Year that were not finalists for Game Direction were:
2025 was the only year when none of the games nominated for Game Direction were finalists for Game of the Year.
Winners and nominees
| Indicates the winner |