Death by Starlight

Space combat play-by-mail game From Wikipedia, the free encyclopedia

Death by Starlight is a closed-end, computer-moderated, play-by-mail (PBM) science fiction combat game run by Twin Engine Gaming in the 1990s.

PublishersTwin Engine Gaming
Years activemid-1998 to unknown
LanguagesEnglish
Quick facts Publishers, Years active ...
Death by Starlight
PublishersTwin Engine Gaming
Years activemid-1998 to unknown
GenresPlay-by-mail
LanguagesEnglish
Players10
Playing timefixed
Materials requiredInstructions, order sheets, turn results, paper, pencil
Close

History and development

Death by Starlight was a closed-end, science fiction PBM game run by Twin Engine Gaming of San Jose, California.[1] It was a game of tactical combat in a space arena.[1] As of 1997, the game was in playtest.[1] By 1998, playtesting was complete.[2]

Gameplay

Gameplay takes place in a televised space arena.[3] Combat is part of a TriVideo game show called "Death by Starlight".[4] Players chose from five ship types, varying in price, size, armaments, and other characteristics. These types included the Buffer, Dart, Diamond, Interrupter, and Spinner.[1] Ships are crewed with 2–6 crew members, customizable at the start.[1]

Ten teams per arena battled per game.[4] The game's purpose was to amass the most victory points through combat.[3]

Reception and legacy

Reviewer Nathaniel Kelly reviewed the game in the November–December 1997 issue of Paper Mayhem. He stated, "I would highly recommend this game to my friends (and have!) and to you."[5]

See also

References

Bibliography

Further reading

Related Articles

Wikiwand AI