Fleet Maneuvers
From Wikipedia, the free encyclopedia
Other names3D Fleet Maneuvers
PublishersFantastic Simulations
Years active1983–1993
Genreswargame, science fiction, play-by-mail
| Other names | 3D Fleet Maneuvers |
|---|---|
| Publishers | Fantastic Simulations |
| Years active | 1983–1993 |
| Genres | wargame, science fiction, play-by-mail |
| Languages | English |
| Players | 16 |
| Playing time | Fixed |
| Materials required | Instructions, order sheets, turn results, paper, pencil |
| Media type | Play-by-mail or email |
Fleet Maneuvers (or 3D Fleet Maneuvers) is a closed-end, space-based play-by-mail (PBM) wargame.
Fleet Maneuvers was a computer-moderated, closed end, space-based play-by-mail game published by Fantastic Simulations.[1]
Gameplay
The game's purpose was to score the most points from ship-to-ship combat.[1] Games could end at 700 or 900 points, which took 10–20 turns.[2] Players could choose from four races or factions: the Alliance, the Confederacy, the diminutive Donnz, and the warlike Krell.[1]
Fantastic Simulations also introduced a 3D variant called The Next Dimension.[3]
Reception
Reviewer Keith Mercer, in the July–August 1987 issue of Paper Mayhem magazine stated that the game was challenging.[4]