The Land of Karrus

From Wikipedia, the free encyclopedia

Other namesLand of Karrus
DesignersJean Brown
PublishersPaper Tigers, Fallen Angel PBM
The Land of Karrus
Other namesLand of Karrus
DesignersJean Brown
PublishersPaper Tigers, Fallen Angel PBM
Genresplay-by-mail, science fiction, fantasy
LanguagesEnglish
Playing timeFixed
Materials requiredInstructions, order sheets, turn results, paper, pencil
Media typePlay-by-mail or email

The Land of Karrus (or Land of Karrus) is a closed-end, computer moderated play-by-mail (PBM) game. It was published by Paper Tigers of Glendora, CA.

Jean Brown designed Land of Karrus, with Wesley J. Peters as the programmer.[1] Play began in 1990.[1] The game was a computer-moderated, closed end, role-playing PBM game.[2] It had both science fiction and fantasy elements.[1] The publisher, Paper Tigers, also produced a game newsletter called Karrutian Kapsule.[1] By 1996, the publisher was Fallen Angel PBM.[3]

Gameplay

The Land of Karrus is played on the planet of Karrus.[2] Exploration, economics, and combat were elements of gameplay.[1] Players roleplayed groups from three available races, the Utarians, Karrutians, and the Heqi.[1]

The game's goal was to become Wise, and the game featured Quests for Wisdom.[4] Wisdom levels range from one to seven.[5]

Reception

Stewart Wieck reviewed the game in the December 1990 – January 1991 issue of White Wolf magazine. Out of a possible 5, he rated it a 2 for Strategy, 3 for game Materials, and 4 for Moderation and Diplomacy. Hi overall rating was a 3 of 5.[6]

See also

References

Bibliography

Further reading

Related Articles

Wikiwand AI