Galactic Prisoners
Play-by-mail space combat game
From Wikipedia, the free encyclopedia
Galactic Prisoners (or GP or G.P.) is a closed-end, play-by-mail (PBM) wargame.
| Publishers | Grandel, Inc. |
|---|---|
| Years active | 1986 to unknown |
| Genres | wargame, science fiction, play-by-mail |
| Languages | English |
| Playing time | unlimited |
| Materials required | Instructions, order sheets, turn results, paper, pencil |
| Media type | Play-by-mail or email |
History and development
Galactic Prisoners was a space-based, science fiction play-by-mail game published by Grandel, Inc.[1] It was open-ended and computer moderated.[2] The gamemaster was Ed Grandel.[2]
Gameplay
Players begin on an alien planet with a "mammoth all terrain vehicle (ATV)".[2] The timeframe is the year 2240 CE.[3] After encountering a hostile alien race called the Nibor ("Robin" reversed), the few remaining humans fight for survival as planetary prisoners crewing their ATVs.[3] Combat and exploration are elements of gameplay.[2]
Reception
Terry Cannon reviewed the game in a 1991 issue of Paper Mayhem, stating that it was "unique, realistic, and exciting".[4]