Lizards (game)
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| Designers | Jonathan Bean |
|---|---|
| Publishers | Roma (Aus), Circle (NZ), Flying Buffalo (US, Madhouse (UK), The Ninth Legion (UK) |
| Genres | Role-playing |
| Languages | English |
| Players | 16 |
| Playing time | Fixed |
| Materials required | Instructions, order sheets, turn results, paper, pencil |
| Media type | Play-by-mail or email |
| Synonyms | Lizards! |
Lizards (or Lizards!) is a closed-end, computer moderated, play-by-mail role-playing wargame.
Lizards was designed by Jonathan Bean,[1] and published in Australia by Roma.[2] It was also published by Circle in New Zealand and Madhouse in the United Kingdom,[2] and Guerilleros Associes in France as of 1996.[3] Flying Buffalo, Inc. published the game in the United States. This low-complexity game was closed-ended and computer moderated.[4] The game's rulebook was high-quality with a color cover—unusual for a PBM game.[2] It had humor woven throughout.[5] In 2001, The Ninth Legion in the UK was publishing the game.[4]
Gameplay
Lizards is a wargame involving fighting clans of lizards.[2] Players led individual clans.[2] 16 total players vied for victory on a 32×32 hex map.[2] Besides other players, the setting contained various living and nonliving lethal threats to players, from sea monsters to volcanoes.[2] Five types of lizards were available for players: (1) red lizards, or troops, (2) green lizards, or farmers, (3) black lizards, or spellcasters, (4) grey lizards, or builders, and (5) spies, which could be any color.[2]